We have created a file on what parents and teachers should know about the Blue Whale Game.
1. Blue Whale Game Danger
Blue Whale Game Blue Whale is known as the game that keeps children alive.
The Blue Whale (Blue Whale) game, launched on the site of the social friendship in Russia, is on the agenda with the claim that it caused suicide by a Turkish youth. It is said that more than 130 young people committed suicide in Russia alone.
What is Blue Whale (Blue Whale) game? Is it just a fiction or the fact itself?
The game, known to have been designed by a 21-year-old programmer with psychology, is complemented by 50 different missions given to players by various managers. Not so long ago, one of the programmers of his game confessed his guilt about the horrific things about the game. After this event, the game’s designer and other people who are authorized in the game began to be searched in the country. So much so that even a woman psychologist is currently wanted by the police because of this game. The reason for searching is to prepare the music and videos of the game in a way that affects the subconscious of the players and encourage them to commit suicide!
2. Why do players commit suicide?
First of all, we would like to point out that the answer to this question is not in the game. First, the music and visuals in the game target the fragile structure in the subconscious. These music and visuals cause fear, weakness, communication problems, helplessness and deep sorrow in the players. This causes the subconscious mind to remain out of control. In the next stage, players are dragged into thoughts such as obsession, misery, helplessness, drowning sorrow and the simplicity of life.
The psychological techniques used at this stage shift the player’s perception gradually. According to human psychology, people who are dragged into thoughts in this way when they want to do something is made before the small demands. When these are completed, they are replaced with bigger and serious demands. The person will never be disturbed to do what is desired and is no longer able to realize that he is only directed to something good or bad because he trusts the router. Children are much more in danger. Because, because the children’s brain is still in development, this technique is unfortunately applied to them much more quickly and easily. Different techniques and uses of this technique are found in sales & marketing and persuasion techniques.
3. Tasks given in the game
Now, let’s go back to the details of the game that allegedly led to suicide, and let’s look at the 50 tasks involved:
Draw. F57 photograps with a razor and send the photo.
Wake up at 4:20 in the morning, watch the horrible videos that appear psychopathic sent to you.
Cut your arm 3 times with your veins so that you don’t have a deep and send your photo.
Draw a picture of the whale on a sheet of paper and send the photo.
If you’re ready to be a whale, cut yes by cutting your leg. Otherwise, you’re certain to punish yourself many times. Solve the given encrypted task.
Draw ın f40 in in your hand and send your photo.
vIn the case, type. #i am whale in (rus. # я_кит).
Overcome your fears.
Wake up at 4:20 a.m. The higher, the better.
Draw a whale in your hand. And take a picture of it.
Watch horror videos that appear psychopathically all day long.
Listen to the music they sent you.
Cut your lip.
Stick the needle repeatedly in your hand.
Do something that hurts yourself and be sick.
Go to the highest roof you can find and wait for a while in the corner.
Go to a bridge and wait in the corner.
Find a crane and climb to the top or try to exit.
It will be checked if you are reliable.
Talk to a player or founder like you with a whale through Skype.
Sit on a roof and sit down in the corner, shaking your legs.
Resolve another encrypted task.
Meet a whale.
The founder will tell you the date of your death and you have to accept it.
Wake up at 4:20 in the morning, find a railroad and walk on the tracks.
Do not talk to anyone during the day.
Swear you’re a whale.
As seen in the rules of the game, players are asked to watch and listen to music and horrific videos sent by the founder of the game between the 29th and 49th missions every day at 4:20 in the morning.
The last task, the 50th task, the player is asked to commit suicide by jumping off the roof.
At first glance, the question is: how is this terrible system developed to make a person do these things? The answer is a little in the game, and a bit in the player’s personality. The videos to be watched in the game and the music to be listened to as it is mentioned above is prepared by a psychologist sought in the country for the goal of the game carefully and directly affects the subconscious of the players. The players who are forced to give up the game or leave tomorrow, the game is threatened by the commanders said that “they will damage their families”. At the end of the 35th day, players who complete all the missions, as precisely as they are, are now already entering a deadly path that leads to the idea that there is an involuntary, motionless and very different life from the world.
The interesting thing is; so far, those who play this game are not weak or mentally undeveloped people. On the contrary, they seem to be very hard-working, intelligent people. A group of players say that the reason for starting the game is just curiosity. Another group said that after the things they heard about the game, they started to play the game by asking, ”Have people really made these? Bir. It is alleged that more than 130 young people committed suicide in Russia because of the game that was reached from the fiction to the terrible truth. To live with the play about the latest case emerged in some countries country, it is now showing that the young people in some countries unfortunately, trapped in this terrible game.
4. What is the solution for these harmful games, which is a social problems?
Families must pay maximum attention!
Families should be very conscious of such dangerous games. It should not be forgotten that it is the adoption by their families of what they need most, except to support, develop and use their children in a controlled manner in a controlled manner. Children, who are shown love by their families and who have an interest in sports, art, reading and writing in daily life, are protected from such dangerous games. If the child wonders about a game and wants to play it, it must play on one side of the game and necessarily on the other side. In other words, the family should spend time with the child, even under the control of the game world.
Constructive solutions in state policy!
What is happening with the Blue Whale game is perhaps the first, important start to the game world to be taken seriously. This is because the new games brought by the developing technology and digital culture cause new and dangerous addictions on young people. The fact that a young person spent his time in front of the game for 11 hours during the last months was the biggest proof of this dangerous addiction. Therefore, the state institutions need to take more serious steps as soon as possible to keep the games under control, not to allow the production and distribution of games that are likely to have such negative psychological impact.
In Social Media, some measures have been taken in this game. For example, in Instagram, users who search for the #bluewhale tag appear with the following automatic message:
Finally, in order to prevent such pain and grievances from happening again, we wish the authorities to intervene in the unconscious games that are on the market because of the integration of the world with technology in a short time, and that our children and youth will be protected from this great danger.